SwiftDotNet — It Started With "What If I Could Just Write SwiftUI in C#?"
A shower thought about writing SwiftUI from C# turned into a Kotlin shim for Jetpack Compose, and then into the realization that the shim was never the point. One C# view tree, a diff engine, and a patch protocol — now rendering as real SwiftUI, real Compose, real GTK4, real WinUI, real DOM, a from-scratch SkiaSharp toolkit that paints the whole thing itself, and — as of today — characters in a terminal, images and all. Plus 28 real controls built on it, what writing your own looks like on each backend, and an honest accounting of how far the Skia renderers still have to go. Think .NET Comet, but without the MAUI underneath it.